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Andrew Quinn

Sound Designer & Field Recordist

Andrew Quinn is a UK based sound designer and field recordist currently working at Hundred Star Games as a Lead Audio Designer.

Previously at Rocksteady Studios Ltd and Splash Damage he worked on Suicide Squad: Kill The Justice League, Batman: Arkham VR, Batman: Arkham Knight, Batman: Arkham Origins, Dirty Bomb, RAD Soldiers and BRINK.

Before that he worked on a dinosaur based FPS called Primal Carnage and a book teaching game audio in the Unreal Development Kit called The Game Audio Tutorial.

And even before that; he taught several audio based modules at Leeds Metropolitan University and he still goes back regularly to do a guest lecture for the game audio MSc and BSc students.

He holds an MSc in Sound and Music for Interactive Games with distinction, and a first class honours degree in Creative Music and Sound Technology.